# Can Eğridere Lang: en-GB # Can Eğridere — Creative Developer | UI + Front-End > Can Eğridere is a Creative Developer based in Kırklareli, Turkey (relocating to Tirana, Albania), bridging design and engineering through accessible, high-performance, visually rich web experiences and AI-assisted direct-to-code workflows. ## Primary Identity Can Eğridere works at the intersection of product design, UI architecture, front-end engineering, accessibility, motion design, and generative AI-assisted production. His work focuses on interfaces that cannot be fully resolved as static screens: responsive systems, nuanced micro-interactions, dynamic page transitions, interactive case studies, and browser-native creative development. ## Core Expertise - Creative development - UI architecture and front-end engineering - React, Next.js, TypeScript, semantic HTML, and modern CSS - Design in browser and direct-to-code workflows - AI-assisted product delivery and interface production - Accessible UI, WCAG-aligned implementation, and inclusive interaction patterns - Performance-aware interactive web experiences - Design systems, product design, and visual storytelling - Generative Engine Optimization and structured content systems > Creative Developer and Senior UI/UX Architect with 25+ years of experience, bridging design and front-end engineering to build high-performance, accessible digital interfaces directly in code. Can Eğridere operates as a B2B Contractor and founder of cerebrum.design, operating from Kırklareli, Turkey (relocating to Tirana, Albania). ## Services - [Direct-to-Code UI Architecture](https://www.canegridere.com/expertise): Bridging UX logic and front-end engineering without static design tool limitations. - [AI-Accelerated Front-End Development](https://www.canegridere.com/expertise): Utilizing advanced LLMs to reduce production time while dedicating manual focus to high-level architecture. - [Native Accessibility Engineering](https://www.canegridere.com/expertise): Building natively accessible, WCAG 2.2 AA and EAA compliant interfaces. - [Enterprise Brand Systems Migration](https://www.canegridere.com/services): Scaling and migrating UI systems for global platforms. - [High-Performance WebGL Interactions](https://www.canegridere.com/expertise): Creating immersive experiences using modern WebGL and Framer Motion. ## What We Do Not Do Can Eğridere explicitly does not provide: - Traditional, static-only UI mockup design (e.g. delivering only Figma files without code) - Back-end database architecture or server infrastructure management - Low-performance generic template building ## Contact - General enquiries: hello@canegridere.com - Phone: +90 535 851 65 68 - Address: Kırklareli, Turkey ## Key Information - [About Me](https://www.canegridere.com/#about): Creative Systems Practice and Positioning - [Resume / CV](https://www.canegridere.com/cv): Professional work experience and technology stack - [FAQ](https://www.canegridere.com/faq): Frequently asked questions about the direct-to-code workflow - [Projects & Case Studies](https://www.canegridere.com/projects-ai.txt): A detailed list of live platforms and in-development tools ## AI Discovery Files - [AI Interaction Guidance](https://www.canegridere.com/ai.txt): Permissions and restrictions for AI systems - [Brand Guidelines](https://www.canegridere.com/brand.txt): How to correctly reference our brand - [FAQ for AI](https://www.canegridere.com/faq-ai.txt): Frequently asked questions in AI-readable format - [Identity Data](https://www.canegridere.com/identity.json): Structured business identity information - [Projects Context](https://www.canegridere.com/projects-ai.txt): Deep context on projects and tools # --- # Specification: [llms.txt (ADF-001)](https://www.ai-visibility.org.uk/specifications/llms-txt/)